Fan Cards do Honorato

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Fan Cards do Honorato

Postby Honorato (SD, oF) » Thu Jul 14, 2011 2:18 am

Oi pessoal!

Durante a discussão na comissão pra decidir as promos desse ano eu fui tendo umas idéias de cartas... Passada a escolha e passado o nacional, solto estas idéias pra que vcs digam quais acham viáveis, pra que sugiram mudanças e para que criem novas cartas em cima delas.

Bom, seguem os textos:

Bust (Prenda)
UCC
Usable only by a BSW Promo champion. Play anytime during a combat you´re winning by level to instantly win the combat. Bust the losing champion with you as a slave, acting as an ally in all your future combats. (Off/4)

Surround (Cerque)
UCC
Usable only by a BSW Promo champion. Play anytime during an attack to surround the defending champion in the defending realm and instantly win the combat. Send the defending champion to the realm and while caster is in play, that champion only has powers while defending that realm. (Off/4)

Wound (Fira)
UCC
Usable only by a BSW Promo champion. Play anytime during a combat, if you have an attached magical item or artifact, to wound the defending champion and instantly win the combat. The wounded champion is sent to the abyss with all attachments. (Off/4)

Essas 3 acima seriam as promos BSW, reparem os nomes...

World War Z
Rule Card
Played at the beginning of the player´s turn, this card is not discarded. It affects all players and remains in effect until the end of the game.
Any champion or ally that enters in combat against an undead is infected and becomes an undead. Anytime an undead is discarded, sent to limbo or abyss, his owner may retrieve two undead from his discard pile.

Blood Treachery
Blood Ability
Cast when in a combat against a regent to instantly discard all champions able to use blood abilities, except the caster. (Off/4)

Thieves´ Kill
Thief Skill
Cast when in a combat against a thief to instantly discard all champions able to use thief skills, except the caster. (Off/4)

Time Bomb
Artifact (+5) AD&D
May be attached to any champion. Transfer this artifact to the opposing champion during a battle. At the start of the owner player´s next turn, if the champion with the Time Bomb remains in play, kill all champions in that player´s pool.

Essa próxima seria o embrião de uma promo minha que eventualmente eu faria.

Honorato, Rule´s Advocate
Regent (6) AD&D
Immune to rule cards. All player´s must ask Honorato´s permission to play rule cards or use cards that discards rule cards. He allows all players to have any number of rule cards in play. At the start of this player´s turn, he may choose which ones retain their powers.

Essa próxima é a primeira de uma série de cartas que eu faria com poder muito grande, mas com um drawback tb grande.

The Spellfire (Versão 1)
Cleric Spell
Ritual spell. Can only be cast by an avatar that is in play for at least two turns. Destroys (discards) all your realms in positions B, C, D, E and F; also destroys all your opponent´s realms in positions A, B and C. For each of their realms destroyed, each player must send a champion to the abyss.

The Spellfire (Versão 2)
Cleric Spell
Ritual spell. Can only be cast by an avatar that is in play for at least two turns. Destroys (discards) all your realms in positions B, C, D, E and F; also destroys all your opponent´s realms in positions A, B and C. For each of their realms not destroyed, each player may save a champion; all other champions are sent to the abyss.

Girl from Ipanema
Cleric (?) ?
Swimmer. Immune to cards that instantly defeat swimmers. This enchantress is so beautiful that no male champion may attack any realm that shows a coastline while she´s in play. If Rio de Janeiro is anywhere in play, she instantly wins any combat against a male champion.

Nameless
Monster (0) AD&D
Flyer, swimmer, earthwalker. At the start of this player´s turn, nameless may choose to turn into any kind of champion. His level is equal to the number of champions in play and his world changes to the one of the most champions in play.

Periferia (Ou Periferia de São Paulo)
Reino (?) AD&D
Cannot be attacked by regents. Only can be played in the D, E or F position. If you don´t have razed realms in the A, B or C position it can be played at any time. This realm always belongs to the world that you have more constructed realms.

Região Serrana do Rio
Reino (?) ?
If played between December and February it comes into play razed. As a touristic place, the first round of combat on it always end without a winner; return both champions to their pools just after the beginning of combat.

No Thief, no Regent (Ou Nor Thief, nor Regent)
UCC
Usable only by a champion unable to use thief skills and blood abilities. Play anytime a thief skill or blood ability is played to cancel it. No such cards may be played until the start of this player´s next turn. (Def)

Blood Bond
Blood Ability
Use any regent in play as an ally during this combat. In one of his future combats, that regent may call the blood bond and this champion is obligated to aid him as an ally for that combat. (Off/4)

É nóis qui tá!
Thief Skill
Use during a combat you´re not involved in to aid a thief in that combat as an ally. In one future combat, this champion may call that thief to aid him as an ally for that combat. (Off/4)

Conclave
Cleric Spell
Ritual spell. Can only be cast if there´s at least five clerics in play. Each cleric vote in one other cleric to become an Avatar. The most voted is considered an avatar for the rest of the game and may immediately add the powers of two clerics to his own. (Def/3)

Gathering
Mage Spell
Ritual spell. Can only be cast if there´s at least five mages in play. Each mage vote in one other mage to become an Archmage (Avatar). The most voted is considered an avatar for the rest of the game and may immediately add the powers of two mages to his own. (Def/3)

Clash of Worlds (Ou Worlds at War)
Rule Card (Ou talvez dungeon card)
Played at the beginning of the player´s turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played.
No champion may attack any realm of his own world. No champion may defend any realm from a world other than his own.

Chico Xavier
Hero? Cleric? Monster? (1) Ravenloft
Immune to cleric spells and UCC. At the start of combat he must choose a champion from any discard pile that will aid him as an ally for that combat. He may call the ally at any moment during that battle. At the end of that battle, he must take any card from the same discard pile and put in the hand of that player.

Hallucinatory Terrain Side Effect
Mage Spell
Play anytime a spell is played, remains until dispelled. If Hallucinatory Terrain is in play and copping the powers of Mulmaster, anytime a spell is played, kill its caster.

The Chosen One
Mage Spell or Cleric Spell
Ritual spell. Can only be cast in a champion that already defeated at least three champions in combat. The chosen one becomes the avatar of war and is considered an avatar for the rest of the game. Anytime during any combat, if he has a higher level than the opposing champion, he instantly wins that combat.

Bom, é isso povo. Opinem aí.

Até mais,

SD, oF (Honorato)
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Re: Fan Cards do Honorato

Postby LUCAL » Fri Jul 15, 2011 4:46 pm

honorato estarei olhando com calma, mas gosta da sua promo...kkkk.... permissão de carta regra é bem interessante além é claro de colocar várias em jogo.
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