Stone Giant

Somente dúvidas e exclarecimentos baseados em regra (ou o mais proximo disso) sobre cartas de Monstros

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Stone Giant

Postby brunosecomandi » Tue Sep 25, 2012 1:59 pm

Image

Color:
NCard Text:
If in a player's pool, the stone giant may destroy one enemy ally of level 4 or less during each round of combat.Description:
264 of 500

esta carta funciona normalmente se por exemplo estou defendendo um ataque com um campeao voador qualquer...
o atacante usa o Nobre Djyn...

a questão é... a habilidade do campeão impede ou não a morte do meu campeão voador matando o aliado?
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Re: Stone Giant

Postby LUCAL » Tue Sep 25, 2012 2:18 pm

O pode to Stone já é ativado, logo, funciona a qualquer momento durante a batalha,
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Re: Stone Giant

Postby brunosecomandi » Tue Sep 25, 2012 3:27 pm

cartinha boa...

existe algum counter para aliado ou algo parecido com o stone giant?

alem do barco voador claro...
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Re: Stone Giant

Postby mr_diaz » Tue Sep 25, 2012 4:21 pm

Luiz,

Tem certeza? O texto não dá a entender que o poder dele pode ser usado como resposta...
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Re: Stone Giant

Postby LUCAL » Tue Sep 25, 2012 4:27 pm

mr_diaz wrote:Luiz,

Tem certeza? O texto não dá a entender que o poder dele pode ser usado como resposta...


ao meu ver o poder dele funciona do mesmo modo como poder do Boreas, Mastter Illithid e todos os outros, ou seja, o poder já está ativo em jogo, quando entra ele aciona antes da carta fazer efeito
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Re: Stone Giant

Postby mr_diaz » Tue Sep 25, 2012 4:55 pm

Tá certo, Luiz. Várias passagens da regra corroboram o que você diz.
Veja por exemplo o texto referente ao aliado Loup-Garou (236/4th edition):
Loup-Garou
236/500
Ally
Werebeast. The opposing champion is automatically defeated unless he has or can play a magical item.

This card is a reprint of Loup-Garou (79/RL) with an altered text, but the same special power.
For further information see SFGR 1, p. 273 and SFRG 2, p. 197.
Loup-Garou is a powerful ally, despite its low level bonus. When played, the opposing champion must have, or immediately play, a magical item. Loup-Garou's power can be avoided if the opponent plays Airship, which functions as a counter-effect for allies, or has a card that destroys allies, such as the 1st edition Brine Dragon or Ankheg, provided that the card is in play before the Loup-Garou is played and that its power has not already been used. Likewise, if your opponent has the Stone Giant in his pool, its power to destroy an ally can be activated before Loup-Garou's power.
Loup-Garou can be used in many nasty combinations. The set of combinations known as Peek's Loup-Garou Two-Step calls for playing a card that destroys magical items prior to playing the Loup-Garou. These magical item-destroying cards include the champions Midnight, Goddess of Magic, Kiara, Captain Kazhal, Harkon Lukas; events Wind of Disenchantment, Sky Singers, Fast Talking!; and the realm Icewind Dale.
Flesh Golem is an excellent card to use with the Loup-Garou in combat, since it destroys magical items. If the Flesh Golem is played first, the opponent may still play a magical item to satisfy the Loup-Garou, but is discarded immediately after being played.
Playing Loup-Garou can backfire if the opponent plays a magical item that causes the Loup-Garou to switch sides, such as Shield of Wickedness or Amulet of the Beast.
Loup-Garou first appeared in the Ravenloft booster set.

Card Combo (from zuse2@webtv.net): In battle, cast ESP, which requires that the cards played into battle by the opponent are played face down. If the player guesses the card type, it is discarded. After ESP is in play, play a card that requires the opponent to play a certain type of card, such as Melt Bone (requires the opponent play an ally), Loup-Garou (opponent must have or play a magical item), Ki-Rin (opponent must have or play an ally). These cards make it rather easy to guess the next card to be played, ensuring it will be discarded and the opponent will be defeated.
(Regra Brasil 2.1, p. 150)
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